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Knock Knock Game Manual

 

Knock Knock Game

 

Introduction

Detect a programmable knock pattern using a piezo mic.

HARDWARE

  • Piezo Mic
  • ERT FX12 Signal Amplifier
  • Bad ASS Controller (BAC)
  • 12V Supply

Hardware Setup & Wiring

Wiring Diagram

 

 

 

 

Piezo Orientation

Piezo Orientation

 

 

Bad ASS Manager Software Setup

Knock Pattern Learning Procedure Overview

To learn a new knock pattern, click the "Learn" button on the game settings page. Start a learn sequence by clicking the "Begin Learning" button, knock the desired pattern, and then click the "End Learning" button to save.

Screenshots View

From the “Home” screen

From the “Home” screen

 

 

From the “General” screen

From the “General” screen

 

 

From the “Game” Screen

From the “Game” Screen

 

 

From the “Game” Screen 2

 

 

 

 

From the “Learning” screen

From the “Learning” screen

 

Setup Complete!

 

TESTING Your Solve State

 

From the “Game” screen

From the “Game” screen

 

 

 

ADVANCED OPTIONS

Rescale Input (check box) - Scales the timing of the knocks to match solve pattern

Knock Threshold - Percentage value that must be reached to consider a knock valid. Proportional to knock strength. Experiment with your setup to determine a good value. Lower number more sensitive, higher number is less

Knock End Threshold - Percentage value that must be reached to consider a knock ended. Proportional to knock strength. Experiment with your setup to determine a good value. Low number less knock recognition, higher in greater

Timing Tolerance (%) - Variance between knocks. Percentage value that determines how far off the timing can be of the input compared to the solve pattern. For example, a value of 20 means that the timing can be up to 20% off and still be correct.

Sequence Timeout (MS) - The amount of time in milliseconds before the sequence is timed out between knocks.

 

TROUBLESHOOTING

No FX12 power light

Check FX12 power connection from BAC

Not seeing knock status in status window

Check FX12 data wire is connected to pin 6 on the BAC input

Check Piezo sensor is connected properly

Can’t get my Knock pattern to solve

Try another pattern, some patterns don’t solve consistently

Check your Piezo sensor is not upside down

Check the pattern and solution are the same

Check that your solve time is not exceeding the Sequence Timeout

 

 

Tags: games