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Circuit Breaker Prop Guide

Gather all Parts

● Circuit Breaker Housing

● Breakers: Maximum 16 per FX10

● BAC

● FX10

● LED or NeoPixels: Two Strands

● 12VDC power supply, preferably 2A

Circuit Breaker Prop BOM

 

BACFX10 Circuit boardCircuit breaker panel

 

Software Requirements

Bad ASS Manager

 

Circuit Breaker Prop Wiring Diagram

Wiring guide

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Mount Hardware

● Load Circuit Breaker with all the breakers for the project

● Mount the BAC or FX450 & the FX10 at the top of the 
   Circuit Breaker

● Use adhesive mounts for wire straps to keep wiring clean

● Wire everything up! (Instructions to follow)

Optional Upgrade for increased price

● Mount LED or NeoPixel Strips to either side of the circuit
   breaker enclosure

Mount Hardware

 

BAC to FX10 Connections

● Connect BAC Output + to FX10 VDC

● Connect BAC Output - to FX10 GND

● Connect FX10 Output A to BAC Input 0

● Connect FX10 Output B to BAC Input 1

BAC to FX10

FX10

 

 

 

 

 

 

 

 

Circuit Prop Wired

● Master Switch Gets wired to FX10 GND on both sides

● Left Breaker Outputs get wired to FX10 inputs B0 through B7

● Right Breaker Outputs get wired to FX10 inputs A0 through A7 Lighting Upgrade Option

● Left & Right LED VCC → BAC +(Any Header)

● Left LED R→ BAC Input 0

● Left LED G→ BAC Input 1

● Left LED B→ BAC Input 2

● Right LED R→

BAC Input 3

● Right LED G→ BAC Input 4

● Right LED B→ BAC Input 5

Screen Shot 2020-08-02 at 1.29.29 PM

mount

Breaker Labels

● Use a label maker to create labels for the breaker

● B will be the left bank of breakers ● Label from top to bottom B0 → B7

● A will be the right bank of breakers

● Label from top to bottom A0 → A7

● Breaker name correlates with the FX10 input it is wired to

 

breaker labels

 

Set the Solve Pattern

● There are two banks of dip switches, one for the A output, and one for the B output

● Set the switches to indicate the positions the breakers must be in to solve.

● Dip switch left corresponds to breaker off to solve

● Dip switch right corresponds to breaker on to solve 

All 8 breakers must be in the correct position to solve the puzzle

● As shown, all breakers must be in the on position to solve on both sides.

 

set the solve

 

Example solve pattern

Here is another example of using the switch bank to set a solve pattern. The example shown here has the following solve pattern, which when matched with the breakers will turn on the MATCH A LED on the FX10.

● Breaker A0 → On

● Breaker A1 → On

● Breaker A2 → Off

● Breaker A3 → Off

● Breaker A4 → Off

● Breaker A5 → Off

● Breaker A6 → On

● Breaker A7 → On

Note: Take note that there are numbers on the switch(1 → 8), and on the FX10 (0 → 7). Do not get them mixed up. Switch 1 correlates with A0, Switch 2 correlates with A1, and so on

Example Solve

 

Configuring BAC for Circuit Prop Game

● Open BAM

● Click the Configure button next to the device you would like to set up

● Click the General tab if not already at that screen

● Select Simple Match from the Selected Game drop down menu

● Click the Save button

Configuring BAC

 

Solve Pattern

● Click the Game tab

● Under “Match when input 0 is”, select Digital High

● Under “Match when input 1 is”, select Digital High

● Click Save

Solve Pattern

 

Main Events

● Click the Events tab

● Under “Init Event”, set Action 1 to Call Event and type “enable” in the Options window

● Under “Reset Event”, set Action 1 to Turn Off Output and type “0,1,2,3,4,5” in the Options window

● Under “Reset Event”, set Action 2 to Turn On Output and type “0,3” in the Options window

● Click Save

Main Event

● Click the Events tab

● Under “Solve Event”, set Action 1 to Turn On Output and type “1,4” in the Options window

● Under “Unsolve Event”, set Action 1 to Call Event and type “reset” in the Options window

● Click Save

Main Events Continued

 

Navigate to Input Events

● Click the Events tab

● Click the blue bar button Input Events

Navtoinputs

 

Input 0 Event

● Under “Input 0 Event”, set Trigger On to High

● Under “Input 0 Event”, set Action 1 to Turn Off Output and type “3” in the Options window

● Under “Input 0 Event”, set Action 2 to Turn On Output and type “4” in the Options window

● Click Save

input 0

 

Input 1 Event

● Under “Input 1 Event”, set Trigger On to High

● Under “Input 1 Event”, set Action 1 to Turn Off Output and type “0” in the Options window

● Under “Input 1 Event”, set Action 2 to Turn On Output and type “1” in the Options window

● Click Save

Input 1

 

Game Master Page: Input Monitoring

● Click Game tab

● If everything is set up properly you should now be able to see the status of the input correctly as you solve and un-solve the circuit breaker game

● As long as everything works, the prop can be inventoried and either stocked or packed & shipped to customer

Game master

 

Tags: Props kits